Later films address disparate themes and commentary including Japan's apathy and neglect of its imperial past, natural disasters, and the human condition. ![]() As the film series expanded, some stories took on less serious undertones, portraying Godzilla as an antihero, or a lesser threat who defends humanity. Others have suggested that Godzilla is a metaphor for the United States, a giant beast woken from its slumber which then takes terrible vengeance on Japan. With the nuclear bombings of Hiroshima and Nagasaki and the Lucky Dragon 5 incident still fresh in the Japanese consciousness, Godzilla was conceived as a metaphor for nuclear weapons. Godzilla is a prehistoric reptilian monster awakened and empowered by nuclear radiation. Godzilla has been dubbed the " King of the Monsters", an epithet first used in Godzilla, King of the Monsters! (1956), the American localization of the 1954 film. The character debuted in the self-titled 1954 film, directed and co-written by Ishirō Honda the character had become an international pop culture icon since, appearing in various media: 33 Japanese films produced by Toho, five American films and numerous video games, novels, comic books and television shows. Godzilla ( / ɡ ɒ d ˈ z ɪ l ə/ god- ZIL-ə Japanese: ゴジラ, romanized: Gojira, pronounced ( listen)) is a fictional monster, or kaiju, in Toho Co., Ltd.'s eponymous media franchise. ![]() Fixed a lot of bugs from the previous version.Minilla and Godzilla Junior (adopted sons).Reduced Markalite/Electric Cannon Projectiles collision damage from 0.2 to 0.15.Reduced Flaming Shuriken’s collision damage from 0.2 to 0.1.Updated the Collision System with a lot of improvements.All the assets from the game were converted to use an specific palette to keep the consistency between stages/planets. Updated Health/Power Capsule heal amount from 35% to 40%.Updated Gezora’s Tentacle Damage Hitbox.Now the hitbox is larger and can hit up to 3 enemies at once. Updated Godzilla’s Tailwhip collision.Updated Godzilla’s Heatbeam to use only 6 power bars.Updated the Bestiary with new monsters from PATHOS.Updated the Jukebox with new musics from PATHOS.Updated the Gamepad System to support analog stick and a wider range of gamepads.Added parallax to the Wilderness/Volcano stages.Added damage per level to all monsters/bosses.Added progress tracking to all items from the VAULT (Jukebox, Bestiary and Cards).This HUD can be selected in the VIDEO options. Added a new HUD that changes the Health/Power bars and also provides some additional information.Added 6 new playable monsters that can be unlocked in Campaign Mode.Cards allows the players to play as different monsters and use cheats in Custom Mode. Added a new Save System (up to 3 slots).Now you can play the game in widescreen monitors (16:9) with no black bars! This planet brings a lot of new enemies, bosses and exclusive musics! I also highly recommend joining our Official Discord Server to interact with people and keep you up-to-date in regards to the development of the game. You can always go to my website Allone-Works to check for the latest update of the game. ![]() This new version brings a lot of new features like a new planet (Pathos), Widescreen mode, new HUD interface, Save Slots, Card System and more! ![]() Ps: this post is for people who didn’t know about the latest version (0.0.3 – Pathos) that was released a few months ago. I know that a lot of you guys only knows about the game through this Blog, so I want to apologyze for not posting the latest release here in the Official Blog, I totally forgot about it! (Sorry!)
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